What the future awaits

I'm splitting the development phase into 3 phases from now:

Alpha 0.3
1 - Add all the 7 bosses to the campaign map.
2 - Add a campaign map final boss to fight after defeating each campaign fighter 10 times without reseting difficulty.

Alpha 0.4
1 - Online competitive multiplayer matchmaking.

Alpha 0.5

1 - New character cards, passives and ultimates.

If you have new ideas i'm eager to hear!

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