What the future awaits
I'm splitting the development phase into 3 phases from now:
1 - Add all the 7 bosses to the campaign map.
2 - Add a campaign map final boss to fight after defeating each campaign fighter 10 times without reseting difficulty.
1 - Online competitive multiplayer matchmaking.
1 - New character cards, passives and ultimates.
If you have new ideas i'm eager to hear!
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